Feeds

XML Feed (RSS 1.0) 
XML: Atom Feed 

Calendar

« October 2014
S M T W T F S
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31  

Archives

Next Archive Previous Archive

Sep 2012
Aug 2012
Feb 2012
Jan 2012
Sep 2011
Jul 2011
May 2011
Feb 2011
Jan 2011
Dec 2010
Apr 2010
Nov 2009
Oct 2009
Sep 2009
Jun 2009
Apr 2009
Feb 2009
Jan 2009
Oct 2008
Sep 2008
Aug 2008
Jul 2008
May 2008
Feb 2008
Jan 2008
Dec 2007
Sep 2007
Aug 2007
Jul 2007
Jun 2007
May 2007
Mar 2007
Feb 2007
Jan 2007
Dec 2006
Nov 2006
Sep 2006
Aug 2006
Jul 2006

Flash Support
Flash Developer Center
Archived Flash Players

Updated Flash Player 15 and AIR 15 betas available on Adobe Labs
Updated Flash Player 15 and AIR 15 betas, code named Market, are now available on Adobe Labs. This be…
ShipAntics: The Legend of the Kiki Beast "The game I’ve...
ShipAntics: The Legend of the Kiki Beast "The game I’ve been working on for over a year with my compa…
Cirque du Soleil & Development Teams
On Saturday night after ColdFusion Summit 2014 I decided I would treat myself to a show. I’ve always …
Metal Kernel Functions / Compute Shaders in Swift
As part of a project to create a GPU based reaction diffusion simulation, I stated to look at using M…
Updated Flash Player 15 and AIR 15 betas available on Adobe Labs
Updated Flash Player 15 and AIR 15 betas, code named Market, are now available on Adobe Labs. This be…
Sound Synthesis in Swift: A Core Audio Tone Generator
The other day, Morgan at Swift London mentioned it may be interesting to use my Swift node based user…
Updated Flash Player 15 betas available on Adobe Labs
Updated Flash Player 15, code named Market, are now available on Adobe Labs. This beta release includ…
Creating a Node Based User Interface for iOS using Swift
I've long been a fan of node based user interfaces and I've been coding various implementations from …
Beta Feature: VideoTexture and Stage3D
Authored by Jason Lee Flash Player 15 Beta introduces the VideoTexture object, which allows hardware …
SenseEarth Explorer SenseEarth is an Apache Flex showcased...
SenseEarth Explorer SenseEarth is an Apache Flex showcased project, building a virtual world in your …
Updated Flash Player 15 and AIR 15 betas available on Adobe Labs
Updated Flash Player 15 and AIR 15 betas, code named Market, are now available on Adobe Labs. This be…
Another quick demo of b2dLite, 100,000 animated sprites anyone?
Nothing exiting but made this a while back and though I would share, a simplistic demo but good at sh…
ShipAntics: The Legend of the Kiki Beast "The game I’ve...
ShipAntics: The Legend of the Kiki Beast "The game I’ve been working on for over a year with my compa…
Metal Kernel Functions / Compute Shaders in Swift
As part of a project to create a GPU based reaction diffusion simulation, I stated to look at using M…
Blackhat Intro I animated this intro for the official site for...
Blackhat Intro I animated this intro for the official site for Michael Mann’s 2014 film Blackhat for …
Updated Flash Player 15 and AIR 15 betas available on Adobe Labs
Updated Flash Player 15 and AIR 15 betas, code named Market, are now available on Adobe Labs. This be…
The record of Flash Online Conference #10 The record of Flash...
The record of Flash Online Conference #10 The record of Flash Online Conference #10 is avaliable now!…
Feathers 2.0 released. New skinning architecture, new text...
Feathers 2.0 released. New skinning architecture, new text editors, new desktop themes, better workfl…
Adobe AIR mobile development round-up: Enabling TestFlight...
Adobe AIR mobile development round-up: Enabling TestFlight testing in iTunes Connect for Adobe AIR ap…
Sound Synthesis in Swift: A Core Audio Tone Generator
The other day, Morgan at Swift London mentioned it may be interesting to use my Swift node based user…


Join us for the Adobe CS3 Launch Event on March 27th

Greetings all! Our next meeting will be very special. March 27th, 2007 - join the Philadelphia Flash Platform Group as a new era in creative expression is about to unfold, freeing us to color
outside the lines, to think in multiple dimensions, to engage audiences like never before. The Philadelphia Flash Platform Group will be hosting a meeting for the official launch of Adobe Creative Suite 3!! Please join us at this special meeting that will include the recorded launch announcement from Adobe featuring presentations by Adobe executives, product demonstrations, and a chance to win one of the first copies of the new CS3 suite when it starts shipping! We will also be demonstrating the recently released public Alpha of Adobe Apollo, as well as some other interesting new products from Adobe. We will also have some great goodies to give away and refreshments.

Come join the rest of the creative industry and be part of the buzz and excitement by participating in this very special launch event.

Date/Time:
Tuesday March 27th - 7pm-9pm EST (and probably a bit over)

Location:

University of the Arts
211 S. Broad Street - Terra Building (Google Maps Overview)
8th Floor - Connelly Auditorium


Location Note: The Terra Building is on the East side of Broad Street. Please check in with security at front desk, then take elevator to 8th floor, Connelly Auditorium is towards the back - watch for signs.

Please RSVP: If you do plan on attending, please drop us a note using our contact form so we can have a good handle on refreshments, capacity, etc.

Parking: There is a pay lot just next door with an entrance off of Broad Street, and one around the corner off of Juniper and Locust, as well as offstreet parking (if you can find it) and more garages a block past the west side of Broad Street off of Latimer Street. There is also good parking off South Street if you like to walk. finally this is a handy reference for locating parking in the city.

Local Transportation/Directions: The Walnut-Locust Septa subway stop puts you right near the building at 15th and Locust.If your coming on regional rail head towards Suburban Station and the 15th Street Station and then you can hoof it, or connect on the subway the rest of the way, or take the Market Frankford line to 15th or 13th and cutover. Sounds crazy huh? Reference Septa.org's clickable map for an overview if you aren't sure.

Refreshments: We will have pizza and soda outside the entrance to the auditorium starting at just before 7pm, grab a slice and a drink and enjoy as we make sure everyone gets a chance to arrive on time. There is no food allowed in the auditorium itself, so scarf down your food and then head on in and grab a seat, so we can start promptly at 7:15pm.






We are extremely grateful to UArts Professor Geoff DiMasi and head of P'unk Avenue for securing the great location and facility for us at University of the Arts, especially at the last minute. Thanks Geoff!

Posted: 03.20.2007 - 2:17pm
- del.icio.us - Digg It - No comments - -